SaGa series always fascinated me

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As a game lover I have to ire my forebears in the 16-bit era (and earlier) who did all of this in assembly.
SaGa series always fascinated me
Assembly programming does not have any of the guardrails and safety features that modern programming languages do, so with any small bug or miscalculation you can easily overwrite/corrupt memory.
Especially so if you're trying to write code that runs at a high framerate on the Us of the day.
Posted on 11/22/20222.3K Views

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