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Lightweight and Competitive Gaming With eSport, Here It Is
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Greetings to all gamers, we are discussing a game with graphics that are not so mainstream at the peak of the game industry, but the gameplay is very entertaining and even suitable for any age. Let's call the game Brawl Stars
I've been playing it for a few years now, a consistency that's hard to believe but it's a game with a simple mode that's so fun it's hard to put down, yet it still feels intense due to the varied and competitive character ability mechanics despite the Unity game engine.
You can choose from 4 tiers of characters and each has over 10 types and grows with the seasons. We can imagine how massive the number of characters we can try out with different types of abilities is, and that doesn't include custom abilities that we have to set separately in the character game scheme, wow.
The mode I play the most is the co-op duo mode, which means there are 5 teams that will battle each other. The control mechanism is very simple, we only set analog movements then, basic, ultimate and shots. Although it looks simple, the main challenge is actually the variety of maps that rotate every time AND the safe area that is getting narrower like a Battle Royal.
There are many modes Supercell provides in this game, but I've only covered the popular ones as described earlier. In addition to colorful battles with diverse and cute character models, there are several activities that can motivate us to play such as creator projects, daily missions, free gifts and item markets that will rotate every day.
Some interesting features we can also find such as clans that will gather players between countries, in addition to adding prestige to the game in advance Brawl Stars also provides a leaderboard as a benchmark for cross-player progress, of course we can see how many total trophies we have with other players whether tens of thousands, tens of thousands or hundreds of thousands, an absurd distance but a fact.
The last feature that I can't miss is that we can easily create our own map creations with options and tools already organized. If you've ever played Minecraft this feature is a must try if you're playing Brawl Stars.
How are the stats displayed? I forgot to explain how our profile portfolio is displayed, here a lot of data will record our journey starting from the number of solo and duo modes played, the number of characters owned to boss match statistics. All tied together by all the modes we've played, we can clearly see how good someone's profile is here.
I think characters have stats as well, that is a level of progression they will start from level 1 to level 30 similar to ranks depending on the number of matches played with each character. Each level will affect the power status, we can predict if someone is good at a character from this rank, if he is level 30 don't expect to be able to beat him easily.
The most challenging part of the game is when the analog and the character we are controlling feel distant or the response when we are instructed to turn like magnets repelling or pushing each other. These are controls that don't rely on 100% response, but rather professional analog response.
One more thing we need to figure out is an option called Gadget, this equipment is not actually available as far as I know. In the past, the gameplay only relied on basic attacks and super attacks, but Supercell added this function as an additional strategy considering some characters have lame weaknesses against other characters this option can be a little helpful. Keep in mind that each character has different gadget functions and can be customized as desired.
Posted on 03/20/2025681 Views
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Tuğra🇹🇷03/23/2025
Bro I gave 1 day to read this😂

Mol4uN04/26/2025
Крутая игра!!!
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